[This is preliminary documentation and is subject to change.]
Namespace: Phoenix.CommunicationAssembly: Phoenix (in Phoenix.dll) Version: 0.7.0.0
Syntax
C# | Visual Basic | Visual C++ |
public static byte[] CharacterSpeechUnicode( uint serial, ushort model, string name, SpeechType type, SpeechFont font, ushort color, string text )
Public Shared Function CharacterSpeechUnicode ( _ serial As UInteger, _ model As UShort, _ name As String, _ type As SpeechType, _ font As SpeechFont, _ color As UShort, _ text As String _ ) As Byte()
public: static array<unsigned char>^ CharacterSpeechUnicode( unsigned int serial, unsigned short model, String^ name, SpeechType type, SpeechFont font, unsigned short color, String^ text )