[This is preliminary documentation and is subject to change.]

Namespace:  Phoenix.Communication
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public static byte[] CharacterSpeechUnicode(
	uint serial,
	ushort model,
	string name,
	SpeechType type,
	SpeechFont font,
	ushort color,
	string text
)
Public Shared Function CharacterSpeechUnicode ( _
	serial As UInteger, _
	model As UShort, _
	name As String, _
	type As SpeechType, _
	font As SpeechFont, _
	color As UShort, _
	text As String _
) As Byte()
public:
static array<unsigned char>^ CharacterSpeechUnicode(
	unsigned int serial, 
	unsigned short model, 
	String^ name, 
	SpeechType type, 
	SpeechFont font, 
	unsigned short color, 
	String^ text
)

Parameters

serial
UInt32
model
UInt16
name
String
type
SpeechType
font
SpeechFont
color
UInt16
text
String

See Also