[This is preliminary documentation and is subject to change.]
Assembly: Phoenix (in Phoenix.dll) Version: 0.7.0.0
Syntax
C# | Visual Basic | Visual C++ |
public: static IRequestResult^ WaitForTarget( unsigned int serial, unsigned short x, unsigned short y, signed char z, unsigned short graphic )
Parameters
- serial
- UInt32
Object serial or zero to specify ground.
- x
- UInt16
X position on ground. Ignored when nonzero serial.
- y
- UInt16
Y position on ground. Ignored when nonzero serial.
- z
- SByte
Z position on ground. Ignored when nonzero serial.
- graphic
- UInt16
Graphic of static, or 0 for map tile. Ignored when nonzero serial.