[This is preliminary documentation and is subject to change.]

Namespace:  Phoenix
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public static IRequestResult WaitForTarget(
	uint serial,
	ushort x,
	ushort y,
	sbyte z,
	ushort graphic
)
Public Shared Function WaitForTarget ( _
	serial As UInteger, _
	x As UShort, _
	y As UShort, _
	z As SByte, _
	graphic As UShort _
) As IRequestResult
public:
static IRequestResult^ WaitForTarget(
	unsigned int serial, 
	unsigned short x, 
	unsigned short y, 
	signed char z, 
	unsigned short graphic
)

Parameters

serial
UInt32
Object serial or zero to specify ground.
x
UInt16
X position on ground. Ignored when nonzero serial.
y
UInt16
Y position on ground. Ignored when nonzero serial.
z
SByte
Z position on ground. Ignored when nonzero serial.
graphic
UInt16
Graphic of static, or 0 for map tile. Ignored when nonzero serial.

See Also