[This is preliminary documentation and is subject to change.]

Initializes WorldLocation object with specified values.

Namespace:  Phoenix.WorldData
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public WorldLocation(
	ushort x,
	ushort y,
	sbyte z
)
Public Sub New ( _
	x As UShort, _
	y As UShort, _
	z As SByte _
)
public:
WorldLocation(
	unsigned short x, 
	unsigned short y, 
	signed char z
)

Parameters

x
UInt16
y
UInt16
z
SByte

See Also