[This is preliminary documentation and is subject to change.]

Namespace:  Phoenix.WorldData
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public UOItem this[
	byte layer
] { get; }
Public ReadOnly Default Property Item ( _
	layer As Byte _
) As UOItem
public:
property UOItem^ default[unsigned char layer] {
	UOItem^ get (unsigned char layer);
}

Parameters

layer
Byte

See Also