[This is preliminary documentation and is subject to change.]
Namespace: Phoenix.WorldDataAssembly: Phoenix (in Phoenix.dll) Version: 0.7.0.0
Syntax
| C# | Visual Basic | Visual C++ |
public struct SkillValue
Public Structure SkillValue
public value class SkillValue
Members
| All Members | Constructors | Fields | Methods |
| Member | Description | |
|---|---|---|
| SkillValue(UInt16, UInt16, UInt16, SkillLock, UInt16) | Initializes a new instance of the SkillValue class | |
| Equals(SkillValue) | ||
| Equals(Object) | (Overrides ValueType..::.Equals(Object).) | |
| GetHashCode()()() | (Overrides ValueType..::.GetHashCode()()().) | |
| ID | ||
| Lock | ||
| MaxValue |
If 0xFFFF skill max value isn't supplied.
| |
| RealValue | ||
| ToString()()() | (Overrides ValueType..::.ToString()()().) | |
| Value |