[This is preliminary documentation and is subject to change.]
Summons the creature.
Namespace:
PhoenixAssembly: Phoenix (in Phoenix.dll) Version: 0.7.0.0
Syntax
C# | Visual Basic | Visual C++ |
[CommandAttribute("summon")] public static void SummonCreature( string summon, Serial target )
<CommandAttribute("summon")> _ Public Shared Sub SummonCreature ( _ summon As String, _ target As Serial _ )
[CommandAttribute(L"summon")] public: static void SummonCreature( String^ summon, Serial target )