[This is preliminary documentation and is subject to change.]

Namespace:  Phoenix
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
[CommandAttribute]
public static IRequestResult WaitTargetTile(
	ushort x,
	ushort y,
	sbyte z,
	ushort staticGraphic
)
<CommandAttribute> _
Public Shared Function WaitTargetTile ( _
	x As UShort, _
	y As UShort, _
	z As SByte, _
	staticGraphic As UShort _
) As IRequestResult
[CommandAttribute]
public:
static IRequestResult^ WaitTargetTile(
	unsigned short x, 
	unsigned short y, 
	signed char z, 
	unsigned short staticGraphic
)

Parameters

x
UInt16
y
UInt16
z
SByte
staticGraphic
UInt16
Graphic of targetted static. Use 0 to target ground.

See Also