[This is preliminary documentation and is subject to change.]

The TileData type exposes the following methods.

Methods

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
Dispose()()()
Disposes object.
GetArt(Int32)
Reads an Art data with specified index.
GetLand(Int32)
Reads a Land with specified index.
Load(String)
Loads TileData object from file.
ReadArt(BinaryReader)
Static function that reads Art data from specified file at current location.
ReadLand(BinaryReader)
Static function that reads Land data from specified file at current location.
Save(String)
Saves data to the file.
SetArt(Int32, TileData..::.Art)
Writes an Art with specified index.
SetLand(Int32, TileData..::.Land)
Writes a Land data with specified index.
WriteArt(BinaryWriter, TileData..::.Art)
Static function that writes Art data to specified file at current location.
WriteLand(BinaryWriter, TileData..::.Land)
Static function that writes Land data to specified file at current location.

See Also