[This is preliminary documentation and is subject to change.]
The TileData type exposes the following methods.
Methods
![]() ![]() | ![]() ![]() | ![]() ![]() | ![]() ![]() |
Member | Description | |
---|---|---|
![]() | Dispose()()() |
Disposes object.
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![]() | GetArt(Int32) |
Reads an Art data with specified index.
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![]() | GetLand(Int32) |
Reads a Land with specified index.
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![]() ![]() | Load(String) |
Loads TileData object from file.
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![]() ![]() | ReadArt(BinaryReader) |
Static function that reads Art data from specified file at current location.
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![]() ![]() | ReadLand(BinaryReader) |
Static function that reads Land data from specified file at current location.
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![]() | Save(String) |
Saves data to the file.
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![]() | SetArt(Int32, TileData..::.Art) |
Writes an Art with specified index.
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![]() | SetLand(Int32, TileData..::.Land) |
Writes a Land data with specified index.
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![]() ![]() | WriteArt(BinaryWriter, TileData..::.Art) |
Static function that writes Art data to specified file at current location.
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![]() ![]() | WriteLand(BinaryWriter, TileData..::.Land) |
Static function that writes Land data to specified file at current location.
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