[This is preliminary documentation and is subject to change.]

 

Types

               
 All Types  Classes   Structures  Interfaces  Enumerations 
 NameDescription
Art
Provides access to UO Arts. Contains static functions to reading and writing raw data from/to stream
TileData..::.Art
Art list
Dyes
Contains methods for dying bitmaps in uo style.
TileData..::.Flags
Properties for each item. Usage is not exactly known for most flags
HueEntry
Hue data object.
Hues
Collection of hues.
IArtData
Provides access to one type of Art data.
IndexData
Structure that holds index informations.
IndexFile
List of indicies for some mul files.
TileData..::.Land
Lands list
MapPlane
Default map planes.
MulFileAccessMode
Access mode to data file. Used when data file is too large to load it completly to memory.
Multi
MultiData
MultiTile
RadarCol
List of colors used in minimap.
SkillData
Skill data.
Skills
List of skills.
TileData
Loads tiledata file and provide access to data by index. Contains static functions to reading and writing raw data from/to stream.
Ultima
General functions
UOColorConverter
Contains basic functions to converting colors from/to Ultima Online format (A1R5G5B5).