[This is preliminary documentation and is subject to change.]
Types
All Types | Classes ![]() | Structures![]() | Interfaces![]() | Enumerations![]() |
Name | Description | |
---|---|---|
![]() | Art |
Provides access to UO Arts.
Contains static functions to reading and writing raw data from/to stream
|
![]() | TileData..::.Art |
Art list
|
![]() | Dyes |
Contains methods for dying bitmaps in uo style.
|
![]() | TileData..::.Flags |
Properties for each item.
Usage is not exactly known for most flags
|
![]() | HueEntry |
Hue data object.
|
![]() | Hues |
Collection of hues.
|
![]() | IArtData |
Provides access to one type of Art data.
|
![]() | IndexData |
Structure that holds index informations.
|
![]() | IndexFile |
List of indicies for some mul files.
|
![]() | TileData..::.Land |
Lands list
|
![]() | MapPlane |
Default map planes.
|
![]() | MulFileAccessMode |
Access mode to data file. Used when data file is too large to load it completly to memory.
|
![]() | Multi | |
![]() | MultiData | |
![]() | MultiTile | |
![]() | RadarCol |
List of colors used in minimap.
|
![]() | SkillData |
Skill data.
|
![]() | Skills |
List of skills.
|
![]() | TileData |
Loads tiledata file and provide access to data by index.
Contains static functions to reading and writing raw data from/to stream.
|
![]() | Ultima |
General functions
|
![]() | UOColorConverter |
Contains basic functions to converting colors from/to Ultima Online format (A1R5G5B5).
|