[This is preliminary documentation and is subject to change.]

Gets wheter player is logged in.

Namespace:  Phoenix
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public static bool LoggedIn { get; }
Public Shared ReadOnly Property LoggedIn As Boolean
public:
static property bool LoggedIn {
	bool get ();
}

See Also