[This is preliminary documentation and is subject to change.]

Namespace:  Phoenix
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public static class Core
Public NotInheritable Class Core
public ref class Core abstract sealed

Members

               
 All Members  Fields   Properties   Methods   Events  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
ClientHWND Obsolete.
Gets client window handle.
ClientThreadId
Gets id of communication and gui thread.
Culture
Gets Phoenix culture.
CurrentLatency
Gets latest server latency in milliseconds.
Directory
Gets Phoenix directory.
Disconnected
HomepageUrl
IsClientThread
Gets wheter this is main thread.
Latency
Gets average server latency in milliseconds.
LoggedIn
Gets wheter player is logged in.
LoginComplete
MaxLogSize
When log exceeds this size, it is compressed next launch.
MaxSpeechLenght
RegisterClientMessageCallback(Byte, MessageCallback)
RegisterClientMessageCallback(Byte, MessageCallback, CallbackPriority)
RegisterServerMessageCallback(Byte, MessageCallback)
RegisterServerMessageCallback(Byte, MessageCallback, CallbackPriority)
SendToClient(array<Byte>[]()[])
Sends data directly to the client.
SendToClient(array<Byte>[]()[], Boolean)
If callHandlers is true, OnServerMessage handlers are called and if result is Normal data are sent to the client.
SendToServer(array<Byte>[]()[])
Sends data directly to the server.
SendToServer(array<Byte>[]()[], Boolean)
If callHandlers is true, OnClientMessage handlers are called and if result is Normal data are sent to the client.
SettingsFile
SpellList
Gets spell list.
Terminate()()()
UnregisterClientMessageCallback(Byte, MessageCallback)
UnregisterServerMessageCallback(Byte, MessageCallback)
Version
Gets Phoenix assembly version.
VersionString
Window

Inheritance Hierarchy

System..::.Object
  Phoenix..::.Core

See Also