[This is preliminary documentation and is subject to change.]
The UOCharacter type exposes the following properties.
Properties
| Member | Description | |
|---|---|---|
| CannotMove | ||
| CannotTalk | ||
| Color | (Inherited from UOObject.) | |
| Dead |
Gets wheter character is dead or not.
| |
| Description | (Inherited from UOObject.) | |
| Direction | ||
| Distance | (Inherited from UOObject.) | |
| Exist | (Inherited from UOObject.) | |
| Flags | (Inherited from UOObject.) | |
| Hidden | ||
| Hits | ||
| Invulnerable | ||
| Layers | ||
| Mana | ||
| MaxHits | ||
| MaxMana | ||
| MaxStamina | ||
| Model | ||
| Name | (Inherited from UOObject.) | |
| Notoriety | ||
| Poisoned | ||
| Renamable | ||
| Running | ||
| Serial | (Inherited from UOObject.) | |
| Stamina | ||
| Warmode |
Gets character warmode.
| |
| X | (Inherited from UOObject.) | |
| Y | (Inherited from UOObject.) | |
| Z | (Inherited from UOObject.) |