[This is preliminary documentation and is subject to change.]
The UOCharacter type exposes the following properties.
Properties
![]() ![]() | ![]() ![]() | ![]() ![]() | ![]() ![]() |
Member | Description | |
---|---|---|
![]() | CannotMove | |
![]() | CannotTalk | |
![]() | Color | (Inherited from UOObject.) |
![]() | Dead |
Gets wheter character is dead or not.
|
![]() | Description | (Inherited from UOObject.) |
![]() | Direction | |
![]() | Distance | (Inherited from UOObject.) |
![]() | Exist | (Inherited from UOObject.) |
![]() | Flags | (Inherited from UOObject.) |
![]() | Hidden | |
![]() | Hits | |
![]() | Invulnerable | |
![]() | Layers | |
![]() | Mana | |
![]() | MaxHits | |
![]() | MaxMana | |
![]() | MaxStamina | |
![]() | Model | |
![]() | Name | (Inherited from UOObject.) |
![]() | Notoriety | |
![]() | Poisoned | |
![]() | Renamable | |
![]() | Running | |
![]() | Serial | (Inherited from UOObject.) |
![]() | Stamina | |
![]() | Warmode |
Gets character warmode.
|
![]() | X | (Inherited from UOObject.) |
![]() | Y | (Inherited from UOObject.) |
![]() | Z | (Inherited from UOObject.) |