[This is preliminary documentation and is subject to change.]
The UOCharacter type exposes the following properties.
Properties
Public Protected | Instance Static | Declared Inherited | XNA Framework Only .NET Compact Framework Only |
Member | Description | |
---|---|---|
CannotMove | ||
CannotTalk | ||
Color | (Inherited from UOObject.) | |
Dead |
Gets wheter character is dead or not.
| |
Description | (Inherited from UOObject.) | |
Direction | ||
Distance | (Inherited from UOObject.) | |
Exist | (Inherited from UOObject.) | |
Flags | (Inherited from UOObject.) | |
Hidden | ||
Hits | ||
Invulnerable | ||
Layers | ||
Mana | ||
MaxHits | ||
MaxMana | ||
MaxStamina | ||
Model | ||
Name | (Inherited from UOObject.) | |
Notoriety | ||
Poisoned | ||
Renamable | ||
Running | ||
Serial | (Inherited from UOObject.) | |
Stamina | ||
Warmode |
Gets character warmode.
| |
X | (Inherited from UOObject.) | |
Y | (Inherited from UOObject.) | |
Z | (Inherited from UOObject.) |