[This is preliminary documentation and is subject to change.]

The UOCharacter type exposes the following properties.

Properties

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
CannotMove
CannotTalk
Color (Inherited from UOObject.)
Dead
Gets wheter character is dead or not.
Description (Inherited from UOObject.)
Direction
Distance (Inherited from UOObject.)
Exist (Inherited from UOObject.)
Flags (Inherited from UOObject.)
Hidden
Hits
Invulnerable
Layers
Mana
MaxHits
MaxMana
MaxStamina
Model
Name (Inherited from UOObject.)
Notoriety
Poisoned
Renamable
Running
Serial (Inherited from UOObject.)
Stamina
Warmode
Gets character warmode.
X (Inherited from UOObject.)
Y (Inherited from UOObject.)
Z (Inherited from UOObject.)

See Also