[This is preliminary documentation and is subject to change.]

List of skills.

Namespace:  MulLib
Assembly:  MulLib (in MulLib.dll) Version: 1.0.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public class Skills : IEnumerable<SkillData>, 
	IEnumerable, IDisposable
Public Class Skills _
	Implements IEnumerable(Of SkillData), IEnumerable,  _
	IDisposable
public ref class Skills : IEnumerable<SkillData>, 
	IEnumerable, IDisposable

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
Skills()()()
Initializes new empty Skills object.
Add(SkillData)
Adds new skill to the end of the list.
Count
Gets count of skills.
Dispose()()()
Frees all resources holded by this object.
Disposed
Returns True if object has been disposed; otherwise false.
GetEnumerator()()()
Gets skills enumerator.
IndexOf(SkillData)
Returns index of specified data or -1 if not found.
IndexOf(String)
Returns index of skill with specified name or -1 if not found. Comparsion is case sensitive.
Item[([(Int32])])
Gets or sets skill data of specified index.
Load(String, String)
Loads skills from files.
RemoveLast()()()
Removes last skill at the list.
Save(String, String)
Stores this object to specified files.
SyncRoot
Gets synchronization object.

Inheritance Hierarchy

System..::.Object
  MulLib..::.Skills

See Also