[This is preliminary documentation and is subject to change.]
List of skills.
Namespace:
MulLibAssembly: MulLib (in MulLib.dll) Version: 1.0.0.0
Syntax
C# | Visual Basic | Visual C++ |
public class Skills : IEnumerable<SkillData>, IEnumerable, IDisposable
Public Class Skills _ Implements IEnumerable(Of SkillData), IEnumerable, _ IDisposable
public ref class Skills : IEnumerable<SkillData>, IEnumerable, IDisposable
Members
All Members | Constructors ![]() | Properties ![]() | Methods ![]() |
![]() ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() ![]() ![]() ![]() |
Member | Description | |
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![]() | Skills()()() |
Initializes new empty Skills object.
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![]() | Add(SkillData) |
Adds new skill to the end of the list.
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![]() | Count |
Gets count of skills.
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![]() | Dispose()()() |
Frees all resources holded by this object.
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![]() | Disposed |
Returns True if object has been disposed; otherwise false.
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![]() | GetEnumerator()()() |
Gets skills enumerator.
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![]() | IndexOf(SkillData) |
Returns index of specified data or -1 if not found.
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![]() | IndexOf(String) |
Returns index of skill with specified name or -1 if not found. Comparsion is case sensitive.
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![]() | Item[([(Int32])]) |
Gets or sets skill data of specified index.
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![]() ![]() | Load(String, String) |
Loads skills from files.
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![]() | RemoveLast()()() |
Removes last skill at the list.
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![]() | Save(String, String) |
Stores this object to specified files.
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![]() | SyncRoot |
Gets synchronization object.
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