[This is preliminary documentation and is subject to change.]
Art list
Namespace:
MulLibAssembly: MulLib (in MulLib.dll) Version: 1.0.0.0
Syntax
C# | Visual Basic | Visual C++ |
public struct Art
Public Structure Art
public value class Art
Members
All Members | Properties ![]() | Methods ![]() |
![]() ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() ![]() ![]() ![]() |
Member | Description | |
---|---|---|
![]() | Animation |
Probably how many graphics is used to this animated item
|
![]() ![]() | Equality(TileData..::.Art, TileData..::.Art) |
Compares two Art objects.
|
![]() | Equals(Object) |
Comapares this obejct with another one.
(Overrides ValueType..::.Equals(Object).) |
![]() | Flags |
Combination of Flags
|
![]() | GetHashCode()()() |
Returns the hash code for this instance.
(Overrides ValueType..::.GetHashCode()()().) |
![]() | Height |
Height of item
|
![]() | Hue |
Use unknown, probably currently unused
|
![]() ![]() | Inequality(TileData..::.Art, TileData..::.Art) |
Compares two Art objects.
|
![]() | Layer |
Sometimes it is Layer, sometimes something else.. (some source called it Quality)
|
![]() | Name |
Name of item of maximum lenght of 20 characters
|
![]() | NameBytes |
Gets or sets name from/to byte array with ascii encoding
|
![]() | Quantity |
Use unknown
|
![]() | ToString()()() |
Returns a string that represents the current Art object.
(Overrides ValueType..::.ToString()()().) |
![]() | Unknown1 |
Unknown
|
![]() | Unknown2 |
Unknown
|
![]() | Unknown3 |
Unknown
|
![]() | Unknown4 |
Unknown
|
![]() | Value |
Use unknown
|
![]() | Weight |
Weight of the item
|