[This is preliminary documentation and is subject to change.]

The UOPlayer type exposes the following methods.

Methods

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
Click()()() (Inherited from UOObject.)
Equals(UOObject) (Inherited from UOObject.)
Equals(Object) (Inherited from UOObject.)
GetHashCode()()() (Inherited from UOObject.)
ChangeWarmode(WarmodeChange)
Print(Object) (Inherited from UOCharacter.)
Print(String, array<Object>[]()[]) (Inherited from UOCharacter.)
Print(UInt16, Object) (Inherited from UOCharacter.)
Print(UInt16, String, array<Object>[]()[]) (Inherited from UOCharacter.)
Rename(String) (Inherited from UOCharacter.)
RequestStatus()()()
Requests status of character from server. Exits immediatly.
(Inherited from UOCharacter.)
RequestStatus(Int32)
Requests status of character from server. Exits after status has been received or timeout occured.
(Inherited from UOCharacter.)
Tell(String) (Inherited from UOCharacter.)
Tell(String, array<Object>[]()[]) (Inherited from UOCharacter.)
ToString()()() (Inherited from UOObject.)
Use()()() (Inherited from UOObject.)
WaitTarget()()() (Inherited from UOObject.)

See Also