[This is preliminary documentation and is subject to change.]
The UOPlayer type exposes the following methods.
Methods
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Member | Description | |
---|---|---|
![]() | Click()()() | (Inherited from UOObject.) |
![]() | Equals(UOObject) | (Inherited from UOObject.) |
![]() | Equals(Object) | (Inherited from UOObject.) |
![]() | GetHashCode()()() | (Inherited from UOObject.) |
![]() | ChangeWarmode(WarmodeChange) | |
![]() | Print(Object) | (Inherited from UOCharacter.) |
![]() | Print(String, array<Object>[]()[]) | (Inherited from UOCharacter.) |
![]() | Print(UInt16, Object) | (Inherited from UOCharacter.) |
![]() | Print(UInt16, String, array<Object>[]()[]) | (Inherited from UOCharacter.) |
![]() | Rename(String) | (Inherited from UOCharacter.) |
![]() | RequestStatus()()() |
Requests status of character from server. Exits immediatly.
(Inherited from UOCharacter.) |
![]() | RequestStatus(Int32) |
Requests status of character from server. Exits after status has been received or timeout occured.
(Inherited from UOCharacter.) |
![]() | Tell(String) | (Inherited from UOCharacter.) |
![]() | Tell(String, array<Object>[]()[]) | (Inherited from UOCharacter.) |
![]() | ToString()()() | (Inherited from UOObject.) |
![]() | Use()()() | (Inherited from UOObject.) |
![]() | WaitTarget()()() | (Inherited from UOObject.) |