[This is preliminary documentation and is subject to change.]
The UOPlayer type exposes the following methods.
Methods
| Member | Description | |
|---|---|---|
| Click()()() | (Inherited from UOObject.) | |
| Equals(UOObject) | (Inherited from UOObject.) | |
| Equals(Object) | (Inherited from UOObject.) | |
| GetHashCode()()() | (Inherited from UOObject.) | |
| ChangeWarmode(WarmodeChange) | ||
| Print(Object) | (Inherited from UOCharacter.) | |
| Print(String, array<Object>[]()[]) | (Inherited from UOCharacter.) | |
| Print(UInt16, Object) | (Inherited from UOCharacter.) | |
| Print(UInt16, String, array<Object>[]()[]) | (Inherited from UOCharacter.) | |
| Rename(String) | (Inherited from UOCharacter.) | |
| RequestStatus()()() |
Requests status of character from server. Exits immediatly.
(Inherited from UOCharacter.) | |
| RequestStatus(Int32) |
Requests status of character from server. Exits after status has been received or timeout occured.
(Inherited from UOCharacter.) | |
| Tell(String) | (Inherited from UOCharacter.) | |
| Tell(String, array<Object>[]()[]) | (Inherited from UOCharacter.) | |
| ToString()()() | (Inherited from UOObject.) | |
| Use()()() | (Inherited from UOObject.) | |
| WaitTarget()()() | (Inherited from UOObject.) |