[This is preliminary documentation and is subject to change.]
Namespace: Phoenix.WorldDataAssembly: Phoenix (in Phoenix.dll) Version: 0.7.0.0
Syntax
C# | Visual Basic | Visual C++ |
public class UOPlayer : UOCharacter
Public Class UOPlayer _ Inherits UOCharacter
public ref class UOPlayer : public UOCharacter
Members
All Members | Constructors ![]() | Properties ![]() | Methods ![]() | Events ![]() |
![]() ![]() | ![]() ![]() ![]() | ![]() ![]() | ![]() ![]() ![]() ![]() |
Member | Description | |
---|---|---|
![]() | UOPlayer(UInt32) | Initializes a new instance of the UOPlayer class |
![]() | Armor | |
![]() | Backpack | |
![]() | CannotMove | (Inherited from UOCharacter.) |
![]() | CannotTalk | (Inherited from UOCharacter.) |
![]() | Click()()() | (Inherited from UOObject.) |
![]() | Color | (Inherited from UOObject.) |
![]() | Dead |
Gets wheter character is dead or not.
(Inherited from UOCharacter.) |
![]() | Description | (Inherited from UOObject.) |
![]() | Dexterity | |
![]() | Direction | (Inherited from UOCharacter.) |
![]() | Distance | (Inherited from UOObject.) |
![]() | Equals(UOObject) | (Inherited from UOObject.) |
![]() | Equals(Object) | (Inherited from UOObject.) |
![]() | Exist | (Inherited from UOObject.) |
![]() | Flags | (Inherited from UOObject.) |
![]() | GetHashCode()()() | (Inherited from UOObject.) |
![]() | Gold | |
![]() | Hidden | (Inherited from UOCharacter.) |
![]() | Hits | (Inherited from UOCharacter.) |
![]() | Changed | (Inherited from UOObject.) |
![]() | ChangeWarmode(WarmodeChange) | |
![]() | Intelligence | |
![]() | Invulnerable | (Inherited from UOCharacter.) |
![]() | Layers | (Inherited from UOCharacter.) |
![]() | Mana | (Inherited from UOCharacter.) |
![]() | MaxHits | (Inherited from UOCharacter.) |
![]() | MaxMana | (Inherited from UOCharacter.) |
![]() | MaxStamina | (Inherited from UOCharacter.) |
![]() | MaxWeight |
Gets maximum weight that can player carry. But dont trust it :)
|
![]() | Model | (Inherited from UOCharacter.) |
![]() | Name | (Inherited from UOObject.) |
![]() | Notoriety | (Inherited from UOCharacter.) |
![]() | Poisoned | (Inherited from UOCharacter.) |
![]() | Print(Object) | (Inherited from UOCharacter.) |
![]() | Print(String, array<Object>[]()[]) | (Inherited from UOCharacter.) |
![]() | Print(UInt16, Object) | (Inherited from UOCharacter.) |
![]() | Print(UInt16, String, array<Object>[]()[]) | (Inherited from UOCharacter.) |
![]() | Renamable | (Inherited from UOCharacter.) |
![]() | Rename(String) | (Inherited from UOCharacter.) |
![]() | RequestStatus()()() |
Requests status of character from server. Exits immediatly.
(Inherited from UOCharacter.) |
![]() | RequestStatus(Int32) |
Requests status of character from server. Exits after status has been received or timeout occured.
(Inherited from UOCharacter.) |
![]() | Running | (Inherited from UOCharacter.) |
![]() | Serial | (Inherited from UOObject.) |
![]() | Skills | |
![]() | Stamina | (Inherited from UOCharacter.) |
![]() | Strenght | |
![]() | Tell(String) | (Inherited from UOCharacter.) |
![]() | Tell(String, array<Object>[]()[]) | (Inherited from UOCharacter.) |
![]() | ToString()()() | (Inherited from UOObject.) |
![]() | Use()()() | (Inherited from UOObject.) |
![]() | WaitTarget()()() | (Inherited from UOObject.) |
![]() | Warmode | (Overrides UOCharacter..::.Warmode.) |
![]() | Weight | |
![]() | X | (Inherited from UOObject.) |
![]() | Y | (Inherited from UOObject.) |
![]() | Z | (Inherited from UOObject.) |
Inheritance Hierarchy
System..::.Object
Phoenix.WorldData..::.UOObject
Phoenix.WorldData..::.UOCharacter
Phoenix.WorldData..::.UOPlayer
Phoenix.WorldData..::.UOObject
Phoenix.WorldData..::.UOCharacter
Phoenix.WorldData..::.UOPlayer