[This is preliminary documentation and is subject to change.]
Namespace: Phoenix.WorldDataAssembly: Phoenix (in Phoenix.dll) Version: 0.7.0.0
Syntax
| C# | Visual Basic | Visual C++ |
public class UOPlayer : UOCharacter
Public Class UOPlayer _ Inherits UOCharacter
public ref class UOPlayer : public UOCharacter
Members
| All Members | Constructors | Properties | Methods | Events |
| Member | Description | |
|---|---|---|
| UOPlayer(UInt32) | Initializes a new instance of the UOPlayer class | |
| Armor | ||
| Backpack | ||
| CannotMove | (Inherited from UOCharacter.) | |
| CannotTalk | (Inherited from UOCharacter.) | |
| Click()()() | (Inherited from UOObject.) | |
| Color | (Inherited from UOObject.) | |
| Dead |
Gets wheter character is dead or not.
(Inherited from UOCharacter.) | |
| Description | (Inherited from UOObject.) | |
| Dexterity | ||
| Direction | (Inherited from UOCharacter.) | |
| Distance | (Inherited from UOObject.) | |
| Equals(UOObject) | (Inherited from UOObject.) | |
| Equals(Object) | (Inherited from UOObject.) | |
| Exist | (Inherited from UOObject.) | |
| Flags | (Inherited from UOObject.) | |
| GetHashCode()()() | (Inherited from UOObject.) | |
| Gold | ||
| Hidden | (Inherited from UOCharacter.) | |
| Hits | (Inherited from UOCharacter.) | |
| Changed | (Inherited from UOObject.) | |
| ChangeWarmode(WarmodeChange) | ||
| Intelligence | ||
| Invulnerable | (Inherited from UOCharacter.) | |
| Layers | (Inherited from UOCharacter.) | |
| Mana | (Inherited from UOCharacter.) | |
| MaxHits | (Inherited from UOCharacter.) | |
| MaxMana | (Inherited from UOCharacter.) | |
| MaxStamina | (Inherited from UOCharacter.) | |
| MaxWeight |
Gets maximum weight that can player carry. But dont trust it :)
| |
| Model | (Inherited from UOCharacter.) | |
| Name | (Inherited from UOObject.) | |
| Notoriety | (Inherited from UOCharacter.) | |
| Poisoned | (Inherited from UOCharacter.) | |
| Print(Object) | (Inherited from UOCharacter.) | |
| Print(String, array<Object>[]()[]) | (Inherited from UOCharacter.) | |
| Print(UInt16, Object) | (Inherited from UOCharacter.) | |
| Print(UInt16, String, array<Object>[]()[]) | (Inherited from UOCharacter.) | |
| Renamable | (Inherited from UOCharacter.) | |
| Rename(String) | (Inherited from UOCharacter.) | |
| RequestStatus()()() |
Requests status of character from server. Exits immediatly.
(Inherited from UOCharacter.) | |
| RequestStatus(Int32) |
Requests status of character from server. Exits after status has been received or timeout occured.
(Inherited from UOCharacter.) | |
| Running | (Inherited from UOCharacter.) | |
| Serial | (Inherited from UOObject.) | |
| Skills | ||
| Stamina | (Inherited from UOCharacter.) | |
| Strenght | ||
| Tell(String) | (Inherited from UOCharacter.) | |
| Tell(String, array<Object>[]()[]) | (Inherited from UOCharacter.) | |
| ToString()()() | (Inherited from UOObject.) | |
| Use()()() | (Inherited from UOObject.) | |
| WaitTarget()()() | (Inherited from UOObject.) | |
| Warmode | (Overrides UOCharacter..::.Warmode.) | |
| Weight | ||
| X | (Inherited from UOObject.) | |
| Y | (Inherited from UOObject.) | |
| Z | (Inherited from UOObject.) |
Inheritance Hierarchy
System..::.Object
Phoenix.WorldData..::.UOObject
Phoenix.WorldData..::.UOCharacter
Phoenix.WorldData..::.UOPlayer
Phoenix.WorldData..::.UOObject
Phoenix.WorldData..::.UOCharacter
Phoenix.WorldData..::.UOPlayer