[This is preliminary documentation and is subject to change.]

Namespace:  Phoenix.WorldData
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public class UOPlayer : UOCharacter
Public Class UOPlayer _
	Inherits UOCharacter
public ref class UOPlayer : public UOCharacter

Members

               
 All Members  Constructors   Properties   Methods   Events  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
UOPlayer(UInt32)
Initializes a new instance of the UOPlayer class
Armor
Backpack
CannotMove (Inherited from UOCharacter.)
CannotTalk (Inherited from UOCharacter.)
Click()()() (Inherited from UOObject.)
Color (Inherited from UOObject.)
Dead
Gets wheter character is dead or not.
(Inherited from UOCharacter.)
Description (Inherited from UOObject.)
Dexterity
Direction (Inherited from UOCharacter.)
Distance (Inherited from UOObject.)
Equals(UOObject) (Inherited from UOObject.)
Equals(Object) (Inherited from UOObject.)
Exist (Inherited from UOObject.)
Flags (Inherited from UOObject.)
GetHashCode()()() (Inherited from UOObject.)
Gold
Hidden (Inherited from UOCharacter.)
Hits (Inherited from UOCharacter.)
Changed (Inherited from UOObject.)
ChangeWarmode(WarmodeChange)
Intelligence
Invulnerable (Inherited from UOCharacter.)
Layers (Inherited from UOCharacter.)
Mana (Inherited from UOCharacter.)
MaxHits (Inherited from UOCharacter.)
MaxMana (Inherited from UOCharacter.)
MaxStamina (Inherited from UOCharacter.)
MaxWeight
Gets maximum weight that can player carry. But dont trust it :)
Model (Inherited from UOCharacter.)
Name (Inherited from UOObject.)
Notoriety (Inherited from UOCharacter.)
Poisoned (Inherited from UOCharacter.)
Print(Object) (Inherited from UOCharacter.)
Print(String, array<Object>[]()[]) (Inherited from UOCharacter.)
Print(UInt16, Object) (Inherited from UOCharacter.)
Print(UInt16, String, array<Object>[]()[]) (Inherited from UOCharacter.)
Renamable (Inherited from UOCharacter.)
Rename(String) (Inherited from UOCharacter.)
RequestStatus()()()
Requests status of character from server. Exits immediatly.
(Inherited from UOCharacter.)
RequestStatus(Int32)
Requests status of character from server. Exits after status has been received or timeout occured.
(Inherited from UOCharacter.)
Running (Inherited from UOCharacter.)
Serial (Inherited from UOObject.)
Skills
Stamina (Inherited from UOCharacter.)
Strenght
Tell(String) (Inherited from UOCharacter.)
Tell(String, array<Object>[]()[]) (Inherited from UOCharacter.)
ToString()()() (Inherited from UOObject.)
Use()()() (Inherited from UOObject.)
WaitTarget()()() (Inherited from UOObject.)
Warmode (Overrides UOCharacter..::.Warmode.)
Weight
X (Inherited from UOObject.)
Y (Inherited from UOObject.)
Z (Inherited from UOObject.)

Inheritance Hierarchy

System..::.Object
  Phoenix.WorldData..::.UOObject
    Phoenix.WorldData..::.UOCharacter
      Phoenix.WorldData..::.UOPlayer

See Also