[This is preliminary documentation and is subject to change.]

Gets object representing Player.

Namespace:  Phoenix.WorldData
Assembly:  Phoenix (in Phoenix.dll) Version: 0.7.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public static UOPlayer Player { get; }
Public Shared ReadOnly Property Player As UOPlayer
public:
static property UOPlayer^ Player {
	UOPlayer^ get ();
}

See Also