[This is preliminary documentation and is subject to change.]
The World type exposes the following properties.
Properties
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Member | Description | |
---|---|---|
![]() ![]() | FindDistance |
Gets distance that filters items during search in ItemsCollection.
This value is thread-dependent. When thread starts it is initalized to Config.GroundFindDistance.
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![]() ![]() | Ground |
Gets collection of all known items (doesn't have to correspond to client).
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![]() ![]() | Characters |
Gets collection of all known characters (doesn't have to correspond to client).
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![]() ![]() | Player |
Gets object representing Player.
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![]() ![]() | SunLight |
Gets current sun light level.
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