[This is preliminary documentation and is subject to change.]
The World type exposes the following properties.
Properties
| Member | Description | |
|---|---|---|
| FindDistance |
Gets distance that filters items during search in ItemsCollection.
This value is thread-dependent. When thread starts it is initalized to Config.GroundFindDistance.
| |
| Ground |
Gets collection of all known items (doesn't have to correspond to client).
| |
| Characters |
Gets collection of all known characters (doesn't have to correspond to client).
| |
| Player |
Gets object representing Player.
| |
| SunLight |
Gets current sun light level.
|