[This is preliminary documentation and is subject to change.]
The World type exposes the following events.
Events
Public Protected | Instance Static | Declared Inherited | XNA Framework Only .NET Compact Framework Only |
Member | Description | |
---|---|---|
CharacterAppeared |
Raised when appeared character that wasn't in World. This event is asynchronous.
| |
ItemUpdated |
Raised when item is updated.
| |
SunLightChanged |
Raised when player's light level has changed.
| |
WorldCleaned |