[This is preliminary documentation and is subject to change.]
The World type exposes the following events.
Events
![]() ![]() | ![]() ![]() | ![]() ![]() | ![]() ![]() |
Member | Description | |
---|---|---|
![]() ![]() | CharacterAppeared |
Raised when appeared character that wasn't in World. This event is asynchronous.
|
![]() ![]() | ItemUpdated |
Raised when item is updated.
|
![]() ![]() | SunLightChanged |
Raised when player's light level has changed.
|
![]() ![]() | WorldCleaned |