[This is preliminary documentation and is subject to change.]
The World type exposes the following events.
Events
| Member | Description | |
|---|---|---|
| CharacterAppeared |
Raised when appeared character that wasn't in World. This event is asynchronous.
| |
| ItemUpdated |
Raised when item is updated.
| |
| SunLightChanged |
Raised when player's light level has changed.
| |
| WorldCleaned |