[This is preliminary documentation and is subject to change.]

The World type exposes the following events.

Events

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
CharacterAppeared
Raised when appeared character that wasn't in World. This event is asynchronous.
ItemUpdated
Raised when item is updated.
SunLightChanged
Raised when player's light level has changed.
WorldCleaned

See Also