[This is preliminary documentation and is subject to change.]
The UOPlayer type exposes the following properties.
Properties
| Member | Description | |
|---|---|---|
| Armor | ||
| Backpack | ||
| CannotMove | (Inherited from UOCharacter.) | |
| CannotTalk | (Inherited from UOCharacter.) | |
| Color | (Inherited from UOObject.) | |
| Dead |
Gets wheter character is dead or not.
(Inherited from UOCharacter.) | |
| Description | (Inherited from UOObject.) | |
| Dexterity | ||
| Direction | (Inherited from UOCharacter.) | |
| Distance | (Inherited from UOObject.) | |
| Exist | (Inherited from UOObject.) | |
| Flags | (Inherited from UOObject.) | |
| Gold | ||
| Hidden | (Inherited from UOCharacter.) | |
| Hits | (Inherited from UOCharacter.) | |
| Intelligence | ||
| Invulnerable | (Inherited from UOCharacter.) | |
| Layers | (Inherited from UOCharacter.) | |
| Mana | (Inherited from UOCharacter.) | |
| MaxHits | (Inherited from UOCharacter.) | |
| MaxMana | (Inherited from UOCharacter.) | |
| MaxStamina | (Inherited from UOCharacter.) | |
| MaxWeight |
Gets maximum weight that can player carry. But dont trust it :)
| |
| Model | (Inherited from UOCharacter.) | |
| Name | (Inherited from UOObject.) | |
| Notoriety | (Inherited from UOCharacter.) | |
| Poisoned | (Inherited from UOCharacter.) | |
| Renamable | (Inherited from UOCharacter.) | |
| Running | (Inherited from UOCharacter.) | |
| Serial | (Inherited from UOObject.) | |
| Skills | ||
| Stamina | (Inherited from UOCharacter.) | |
| Strenght | ||
| Warmode | (Overrides UOCharacter..::.Warmode.) | |
| Weight | ||
| X | (Inherited from UOObject.) | |
| Y | (Inherited from UOObject.) | |
| Z | (Inherited from UOObject.) |