[This is preliminary documentation and is subject to change.]
The UOPlayer type exposes the following properties.
Properties
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Member | Description | |
---|---|---|
![]() | Armor | |
![]() | Backpack | |
![]() | CannotMove | (Inherited from UOCharacter.) |
![]() | CannotTalk | (Inherited from UOCharacter.) |
![]() | Color | (Inherited from UOObject.) |
![]() | Dead |
Gets wheter character is dead or not.
(Inherited from UOCharacter.) |
![]() | Description | (Inherited from UOObject.) |
![]() | Dexterity | |
![]() | Direction | (Inherited from UOCharacter.) |
![]() | Distance | (Inherited from UOObject.) |
![]() | Exist | (Inherited from UOObject.) |
![]() | Flags | (Inherited from UOObject.) |
![]() | Gold | |
![]() | Hidden | (Inherited from UOCharacter.) |
![]() | Hits | (Inherited from UOCharacter.) |
![]() | Intelligence | |
![]() | Invulnerable | (Inherited from UOCharacter.) |
![]() | Layers | (Inherited from UOCharacter.) |
![]() | Mana | (Inherited from UOCharacter.) |
![]() | MaxHits | (Inherited from UOCharacter.) |
![]() | MaxMana | (Inherited from UOCharacter.) |
![]() | MaxStamina | (Inherited from UOCharacter.) |
![]() | MaxWeight |
Gets maximum weight that can player carry. But dont trust it :)
|
![]() | Model | (Inherited from UOCharacter.) |
![]() | Name | (Inherited from UOObject.) |
![]() | Notoriety | (Inherited from UOCharacter.) |
![]() | Poisoned | (Inherited from UOCharacter.) |
![]() | Renamable | (Inherited from UOCharacter.) |
![]() | Running | (Inherited from UOCharacter.) |
![]() | Serial | (Inherited from UOObject.) |
![]() | Skills | |
![]() | Stamina | (Inherited from UOCharacter.) |
![]() | Strenght | |
![]() | Warmode | (Overrides UOCharacter..::.Warmode.) |
![]() | Weight | |
![]() | X | (Inherited from UOObject.) |
![]() | Y | (Inherited from UOObject.) |
![]() | Z | (Inherited from UOObject.) |