[This is preliminary documentation and is subject to change.]
The UO type exposes the following methods.
Methods
| Member | Description | |
|---|---|---|
| AddObject(String) |
This function ins provided only for compatilibity with Injection.
Objects are deleted on logout.
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| AddObject(String, Serial) |
This function ins provided only for compatilibity with Injection.
Objects are deleted on logout.
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| Attack()()() |
Attacks this instance.
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| Attack(Serial) |
Attacks the specified serial.
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| BandageSelf()()() |
Hodi na sebe bandy.
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| Cast(StandardSpell) |
Casts the specified spell.
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| Cast(Byte) |
Casts the specified spellnum.
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| Cast(String) |
Casts the specified spellname.
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| Cast(StandardSpell, Serial) |
Casts the specified spell.
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| Cast(Byte, Serial) |
Casts the specified spellnum.
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| Cast(String, Serial) |
Casts the specified spellname.
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| ClickObject(Serial) |
Clicks the object.
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| Count(UInt16) |
Counts the specified type.
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| Count(UInt16, UInt16) |
Counts the specified type.
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| DeleteJournal()()() |
Smaze obsah journalu (tyka se pouze aktualniho scriptu).
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| Drop(UInt16, Int16, Int16, SByte) |
Drops the specified amount.
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| Drop(UInt16, Int16, Int16, SByte, Serial) |
Drops the specified amount.
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| DropHere()()() |
Drops the here.
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| DropHere(UInt16) |
Drops the here.
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| DropHere(UInt16, Serial) |
Drops the here.
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| EmptyContainer()()() |
Empties the container.
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| EmptyContainer(Int32) |
Empties the container.
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| EmptyContainer(Int32, Serial) |
Empties the container.
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| EmptyContainer(Int32, Serial, Serial) |
Empties the container.
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| EquipItem()()() |
Equips the item.
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| EquipItem(Serial) |
Equips the item.
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| Exec(String, array<Object>[]()[]) | ||
| FindType(String, Graphic, UOColor, Serial) |
Finds item type and adds it to Aliases as objectName.
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| Grab()()() |
Grabs this instance.
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| Grab(UInt16) |
Grabs the specified amount.
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| Grab(UInt16, Serial) | ||
| Grab(UInt16, Serial, Serial) |
Grabs the specified amount.
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| Hide()()() |
Zobrazi target a vybranou vec v klientovy skryje (pouze a jen v klientovy).
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| Hide(Serial) |
Zadanou vec v klientovy skryje (pouze a jen v klientovy).
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| Info()()() | ||
| Info(Serial) | ||
| InJournal(String) |
Zjisti, zdali se dany text nachazi v journalu.
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| Latency()()() | ||
| Loop(String, array<Object>[]()[]) | ||
| Loop(Int32, String, array<Object>[]()[]) | ||
| LoopCmd(String, array<Object>[]()[]) | ||
| LoopCmd(Int32, String, array<Object>[]()[]) | ||
| Macro(String) | ||
| MoveItem(Serial, UInt16, Serial) |
Moves the item.
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| MoveItem(Serial, UInt16, Serial, UInt16, UInt16) |
Moves the item.
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| MoveItem(Serial, UInt16, UInt16, UInt16, SByte) |
Moves the item.
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| OpenDoor()()() |
Opens the door.
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| PlayWav(String) |
Prehraje .wav soubor.
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| Press(Keys) |
Simuluje stisk klavesy v klientovy.
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| Print(Object) |
Prints the specified o.
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| Print(String) |
Prints the specified text.
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| Print(String, array<Object>[]()[]) |
Prints the specified format.
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| Print(UInt16, String) |
Prints the specified color.
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| Print(UInt16, String, array<Object>[]()[]) |
Prints the specified color.
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| Print(SpeechFont, UInt16, String, array<Object>[]()[]) |
Prints the specified font.
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| PrintError(String, array<Object>[]()[]) |
Prints the error.
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| PrintInformation(String, array<Object>[]()[]) |
Prints the information.
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| PrintObject(Serial, String) |
Prints the object.
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| PrintObject(Serial, String, array<Object>[]()[]) |
Prints the object.
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| PrintObject(Serial, UInt16, String) |
Prints the object.
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| PrintObject(Serial, UInt16, String, array<Object>[]()[]) |
Prints text above object of specified id (like if it said it but you are the only one who see it).
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| PrintWarning(String, array<Object>[]()[]) |
Prints the warning.
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| RemoveJewelry()()() | ||
| RequestCharacterStatus(Serial) |
Requests status of character from server.
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| RequestCharacterStatus(Serial, Int32) |
Requests status of character from server.
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| Resync()()() |
Request resync with server.
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| Run(String, array<Object>[]()[]) | ||
| RunCmd(String, array<Object>[]()[]) | ||
| Say(String) |
Says the specified text.
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| Say(String, array<Object>[]()[]) |
Says the specified format.
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| Say(UInt16, String) |
Says the specified color.
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| Say(UInt16, String, array<Object>[]()[]) |
Says the specified color.
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| Say(SpeechType, UInt16, String, array<Object>[]()[]) |
Says the specified type.
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| SetReceivingContainer()()() |
Sets the receiving container.
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| SummonCreature(String) |
Summons the creature.
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| SummonCreature(String, Serial) |
Summons the creature.
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| TerminateAll()()() |
Ukonci vsechny bezici scripty.
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| UnSetReceivingContainer()()() |
Uns the set receiving container.
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| UseObject(Serial) |
Uses the object.
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| UseSkill(StandardSkill) |
Uses the skill.
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| UseSkill(String) |
Uses the skill.
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| UseSkill(UInt16) |
Uses the skill.
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| UseType(Graphic) |
Uses the type.
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| UseType(Graphic, UOColor) |
Uses the type.
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| Version()()() | ||
| Version(Boolean) | ||
| Wait(Int32) |
Blocks the current execution for a specified time.
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| WaitMenu(array<String>[]()[]) |
Waits the menu.
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| WaitTargetCancel()()() |
Waits the target cancel.
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| WaitTargetLast()()() |
Waits the target last.
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| WaitTargetObject(Serial) |
Waits the target object.
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| WaitTargetSelf()()() |
Waits the target self.
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| WaitTargetTile(UInt16, UInt16, SByte, UInt16) | ||
| WaitTargetTileRel(Int32, Int32, SByte, UInt16) |
Targets tile at player-relative coordinates.
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| WaitTargetType(Graphic) |
Waits the type of the target.
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| WaitTargetType(Graphic, UOColor) |
Waits the type of the target.
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| Warmode(Boolean) |
Warmodes the specified enabled.
|